The Immersion program
is based on the need to provide better congruency in the content
and methods involved in teaching instructional design and actual
practice in the field.
Researchers have noted
that students upon leaving traditional courses have difficulty with
their first real projects, noting the wide gap between the complexity
of the instructional design case they encountered and the simple
processes they learned in their program of study. To avoid
the problems of teaching instructional design as a simple procedure
and focusing on the media production, the Immersion program involves
student participation in complex, real world design projects and
focuses heavily on the integration of processes and theory related
to these projects and the field of instructional design.
The philosophy of this
approach is based on a compilation of several theoretical
constructs including: problem-based learning, authentic macrocontexts,
constructivist teaching and cognitive apprenticeship.